Builder's Heaven Vocabulary

BH Registered

List of Specific Words of Builder's Heaven:

  • Main Flag 1 - It's a character that identify the lines of a specific language. It's required to build anything within Builder's Heaven and you can see it at byte 1 of every M.P.S.C. . Read More...
  • Iter Char - It's a wildcard character that identify iterables lines when iterable Flags are used. Iter Char is converted into a number before everything, and helps to resolve unique values in order to create unique variables inside the final code. Read More...
  • M.P.S.C. - Main Pseudo Source Code is the file that contains the base matrix of a specific language. It contains directives as Flags, Key To Value keywords, Custom Code position elements, an all the code that will be converted into a final program. Read More...
  • Flags - defined inside the M.P.S.C. from column 1 to column 6 (i.e. the first six bytes) Flags are used to identify the kind of a line, in order to produce code with the lines that you required. Flags recall has been made from Setup Dialogs. Read More...
  • FlagsKeys - Flags associative Key To Value used to define conversion inside Flags Panel. Expecially used for iterable flags they cover the need to put a value to generic keys, multiplied for the number of instances of the flag. Read More...
  • Key To Value - K2V are keys, usually delimited between < and > characters, that will be converted into a specific value as specified inside the Setup Dialog. Read More...
  • Custom Code - are pieces of code usually copied inside the final code as they are. Their purpose is to copy a specific solution or content into specific areas. Custom code recall has been made from Setup Dialogs. Read More...
  • Proc - Proc are special lines of your M.P.S.C. that contains a callable "procedure". They are recalled inside Sequencer Setup Dialog. Read More...
  • Sequencer - Sequencer are entry points for PROCs defined inside the M.P.S.C. . They are recalled inside Sequencer Setup Dialog. Read More...
  • Ties - Ties are lines of Procs already inserted inside under a Sequencer entry points. A Ties is an outgoing output into your final code. They are recalled inside Sequencer Setup Dialog. Read More...
  • Archive Directory - It's the Directory where every Programming Language resides. Inside this directory you can find the setup of every language you have installed and the file produced from the Generating Process. Just Inspect Languages subdirectories. Default Archive path is: "Archive\", inside your Builder's Heaven Installation directory. Read More...
  • Language - A language is a setup oriented to accomplish a specific programming purpose. Languages resides the Archive Directory with an Id-Folder. They have: a Setup subdirectory that contains language information; a UserSources directory that contains user generated programs. Read More...

Advertising